

About Me!
Just like many others, I grew up spending much of my time playing video games. My passion for games really sparked when I stepped into the world of Skylanders (2011). Playing as characters that I could hold in real life made me feel a part of a game like never before. This carried on with games such as Overwatch (2016), where I was obsessed with the character development as well as the gameplay.
After studying to be a civil engineer at Cardiff University, I knew I wanted a career where I could bring joy to people the way games have to me. I joined a Games Design course at Staffordshire University London where I discovered how games are truly made and never looked back. Throughout my time at university, I developed key skills which are required to create an unforgettable experience for players.
Email:
Phone:
Resume:
Game & Level Design Skills:
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Level design, blockout & pixel maps​
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Game system design & implementation
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Technical mechanic implementation
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Visually focused and concise documentation
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Intuitive UI/UX design
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Conducting playtesting and iteration/balancing
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Creating music and audio
Software Experience:
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Unreal Engine (Including Blueprints)
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Adobe Photoshop
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Miro
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Jira
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Trello
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Microsoft Teams
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Slack
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Ableton Live 11
Personal Skills:
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Self-motivated and able to work to targets
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Good at working in teams and independently
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Able to independently learn new software
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Well organised and reliable
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Good time management
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Logical minded
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