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About Me!

Just like many others, I grew up spending much of my time playing video games. My passion for games really sparked when I stepped into the world of Skylanders (2011). Playing as characters that I could hold in real life made me feel a part of a game like never before. This carried on with games such as Overwatch (2016), where I was obsessed with the character development as well as the gameplay.

 

After studying to be a civil engineer at Cardiff University, I knew I wanted a career where I could bring joy to people the way games have to me. I joined a Games Design course at Staffordshire University London where I discovered how games are truly made and never looked back. Throughout my time at university, I developed key skills which are required to create an unforgettable experience for players.

Email:

Phone:

Resume:

Game & Level Design Skills:

  • Level design, blockout & pixel maps

  • Game system design & implementation

  • Technical mechanic implementation

  • Visually focused and concise documentation

  • Intuitive UI/UX design

  • Conducting playtesting and iteration/balancing

  • Creating music and audio

Software Experience:

  • Unreal Engine (Including Blueprints)

  • Adobe Photoshop

  • Miro

  • Jira

  • Trello

  • Microsoft Teams

  • Slack

  • Ableton Live 11

Personal Skills:

  • Self-motivated and able to work to targets

  • Good at working in teams and independently

  • Able to independently learn new software

  • Well organised and reliable

  • Good time management

  • Logical minded

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